Lynnette-A043

Lynnette-A043 is a SPARTAN-III supersoldier and former Headhunter. Currently she serves as an Office of Naval Intelligence field agent with focus on the testing of advanced prototype equipment as well as an acquisitions specialist. Lynnette is typically charged with missions that involve scouting, infiltration and the acquisition of valuable items or persons of interest, and although very infrequently, assassinating targets of great importance.

She served on Trost for an undisclosed amount of time. It is unknown exactly how much she contributed to the conflict, though it is suggested by whatever parts of her profile aren't censored that she procured many significant Forerunner artifacts scattered across the planet, either left behind by the lost species or brought there through other means later. Once the United Nations Space Command abandoned the planet, she was transferred by ONI to an undisclosed system. It is possible she is active within the Lambda Rho system due to the mass transfer of former Trost personnel to the system, though this remains unconfirmed.

Early Life
Lynnette was born to an unidentified father who immigrated to the colony Madrigal from Spain, and a mother who descends from the first generation of colonists to Madrigal, which in turn makes Lynnette part of a lineage of Madrigal "natives", though the identities of her parents remain either lost or purposefully buried.

Lynnette spent her youth on the planet, little of her time on it remains known, however. In 2526, the planet was attacked and glassed by Covenant forces, though as Lynnette's family lived in the outskirts of Margate, one of the city centers on Madrigal, her father was able integrate the both of them into a refugee program where they were immediately evacuated from the planet before it was fully glassed. Her mother did not survive the attack, however.

At some point, Lynnette and her father were separated and her father was never seen again, it is likely this was because it was discovered Lynnette's father was an Insurrectionist supporter and was either attacked by other, vengeful refugees or even taken away by UNSC forces. Lynnette herself would never discover this about her father. Lynnette was transferred to an orphanage accepting many child refugees on the planet Jericho VII. She stayed there for almost exactly three years, leaving in early December of 2531 when she was offered to grow up to become a soldier and avenge her late parents. Little did she know this revenge would involve the rough training process of the SPARTAN-III Alpha program.

SPARTAN-III Program
Lynnette was placed into the Alpha company of the SPARTAN-III program. During the initial paradrop test that took place immediately upon arrival to the planet Onyx, Lynn was noted to have "hesitated, though when mocked by the drill sergeant, turned into another person and jumped almost fearlessly".

Lynn was deployed alongside the rest of her company on the elimination of the Mamore Insurrection and the Battle of New Constantinople, operating in 'Fireteam Southstar' for both battles which included Marie-A151. The assessment of her performance for both conflicts as well as her training up until that point suggested her to have exemplary performance in most areas, especially threat assessment, recon and stealth, traits she shared with her teammate Marie-A151. However, her performance with groups and teams seemed to hold her capabilities back, she performed best in very small teams or in a duo with units she had unique cohesion and trust with, such as John-A222. Due to this nature, Kurt Ambrose and Franklin Mendez tagged her as one of the members of Alpha Company too valuable to expend on future company operations yet did not assign her to a full SPARTAN team, but instead a Headhunter duo alongside former teammate Marie-A151. Inadvertently, this spared her from the grim fate of the other members of Alpha company from Operation: PROMETHEUS.

Headhunter


Lynnette and Marie performed various operations as Headhunters together, with the beginning of their operations mostly consisting of anti-Insurrectionist activity as a means to both test their capabilities and keep valuable assets from being wasted, and their operations gradually become more oriented toward assaulting the Covenant, to the favor of both Headhunters. One of these such operations was Operation: WHITE FLAG in July of 2552, named after its intent of the Headhunters capturing a 'Prophet', alive, in hopes to force the Covenant into negotiating a truce.

The operation involved the insertion of the duo onto the uninhabitable world of Lahore in the Cygnus system, where there were reports of a figure bearing the description of a prophet seen on a holographic image directing troops on the ground, as reported by marines during the Battle of New Jerusalem.

Their insertion craft crew stalked Covenant ship activity from a safe distance, noting a carrier and a freighter moving to set down on the surface of the planet after significant damage to the freighter was taken and activity between the two ships on a surface must have been necessary. Their insertion craft moves to take advantage of the situation and the Headhunter duo descended on the carrier with intent to infiltrate and investigate.

Despite the promise of the situation, the Headhunter duo were unable to make it to the bridge of the carrier before they were discovered. With their highest priority now exfiltration, during their escape, Marie was mortally wounded by a Kig-Yar sniper unit, and Lynnette was pinned down. The standoff lasted for nearly an hour alone, resulting in Marie ultimately expiring before she could be brought to proper medical attention. Lynnette still managed to escape with Marie's body in-tow, with intention to see to it her fellow Headhunter was given a proper sendoff.

Reach
In the aftermath of Operation WHITE FLAG, Marie-A151 was marked as MIA and Lynnette-A043 was sent to Reach to await a replacement, one which she never got. Operation WHITE FLAG was escalated to Operation RED FLAG and left in the hands of other SPARTANs. Lynnette was effectively left in transfer hell and thus requested to be put to any use, if not being sent back into the fray. At this, she was sent to SWORD Base to assist in the development of MJOLNIR Mark VI.

The focus on Lynnette's testing with MJOLNIR Mark VI prototypes revolved around testing its specific tunings to SPARTAN-IIIs who may wear MJOLNIR armor, as well as certain armor variants that Mark VI would support. On July 26th, 2552, SWORD Base was assaulted by Covenant forces, and Lynnette contributed to the battle by scouting the locations in which Covenant forces were spreading, designating high conflict and priority areas in which the Covenant were pressing their advantage upon, including an M71 Scythe and a COM array, both of which were shortly thereafter retaken through the efforts of Kat-B320 and SPARTAN-B312, and SWORD base was recaptured by the remaining members of NOBLE Team whilst Lynnette herself posted herself on the outskirts of the area and eliminated straggling infantry with an SRS99-AM.

After the conflict, Lynnette returned to field testing and assisting in the fine-tuning of Mark VI development, by early August the conflict on Reach escalated greatly and Lynnette found herself being deployed on scouting operations more frequently in various situations where she would be required to watch enemy activity in contested or captured areas to assist in recapturing them, though ultimately much of this was in vain as the Covenant continued to swarm Reach. On August 14th, SWORD base would be assaulted once again, this time, with minimal external support, and in turn Lynnette-A043 led most of the counterattacks in a battle against impossible odds. Ultimately the goal came to evacuating all personnel from SWORD Base after securing data about the Mark VI field tests and purging exposed systems of all remaining data, which the USNC was successful in doing.

After the destruction of SWORD Base, Lynnette provided all data of her Mark VI tests to personnel at CASTLE Base and was ordered to perform various counter-operations and eliminate key targets on Reach while there was still a fighting stand against Covenant forces on the planet. Her armor was configured to its final settings for the rest of her time on Reach to support her efforts on these operations. Among these operations included scouting Covenant air activity in the Eposz region of Reach on August 29 and 30th, her final mission for undisclosed reasons.

Her scouting operation culminated on the 30th with her boarding the UNSC Are You Experienced? for emergency evacuation. The Are You Experienced? was, during its escape, hounded by a Covenant Destroyer which managed to significantly damage the Are You Experienced, though ultimately was fended off. Are You Experienced then jumped to a random next door system as per the Cole Protocol, though during its slipspace jump took even more damage and ultimately was forced to go offline, with much of its crew killed or otherwise unresponsive. The captain of the ship informed Lynnette that it would take a while for the ship to repair itself to be sustainable for another slipspace jump to reach another Human colony and offered Lynnette some time to rest. While she attempted to, the fall of Reach proved to be too much to sleep on, and thus she opted to enter Cryosleep for until she was needed.

All Roads Lead To Sol
Are You Experienced arrived at Falaknuma where it received repairs and received surplus supplies before contacting NAVCOM about Reach and onboard evacuees, including Lynnette-A043 whose mention was responsible for Are You Experienced?s command to travel to Mars for a reason only disclosed to Lynn, in that she was to assist in the final touches of MJOLNIR Mark VI. Are You Experienced? set off to arrive at Mars where it continued repairs and began restaffing lost personnel.

Lynnette herself, as ordered, assisted in the last few tunings and tests of Mark VI throughout September and the testing of approved final models in alongside Maria-062 throughout most of October. Lynnette remained stationed in Songnam with the intention of further testing of other Mark VI parts and units, however, by October 20th, Covenant forces arrived at Earth and began an attack. While initially the conflict was confined to New Mombasa, reinforcements were highly expected and Lynnette was ordered to remain as a key infantry unit in Asia.



Throughout the invasion of Earth, Lynnette performed numerous operations and participated in several battles alongside the wet Navy focused on Lynnette leading coastal assaults from Korea to the East coast of China, Japan, Taiwan, the Philippines and ending in a series of battles across Indonesia. She was accredited with a Silver Star for her actions across this warpath for saving the lives of countless wet Navy personnel and marines alongside wet Naval ships and several acts in which she defied numerical odds. This series of counterattacks took place between October 22nd and November 14th, when Covenant forces had been completely driven out of Eastern and Southeastern Asia. By this point, Lynnette remained stationed in Indonesia to prepare UNSC defenses against potential counterattacks, though throughout the rest of November, none came, and by December 3rd, all Covenant forces were eliminated or driven off the planet.

On December 11th, the Human-Covenant War had officially ended. With this, Lynnette's place in the UNSC was awkward, and Lynnette considered retirement. She took two days of R&R while in Indonesia before she was contacted by ONI with an interest in using her for further MJOLNIR testing and various infiltration operations based around spying on many of the factions that filled the power vacuum left over by the Covenant, even including factions allied with the UEG such as the Swords of Sanghelios. Due to many of these operations, specifics about her history after the fall of the Covenant remain undisclosed and mysterious.

Around 2557, Lynnette returned to significant testing of MJOLNIR GEN2 prototype alterations, namely the backward compatibility features built around supporting GEN2 overhauls of time-tested GEN1 equipment and attachments, especially including the GEN2 WRATH variant designed for Headhunters, which eventually became Lynnette's armor of choice during service in 2558 and onward.

Trost
Lynnette was, at some point during her time operating for ONI, transferred to Trost for an undisclosed amount of time. Whilst there, it was likely she was under some degree of jurisdiction from Marc Bedragare as he was the lead of ONI operations for the sector. During her time on Trost, she was responsible for the collection of numerous Forerunner artifacts spread across the planet, including an artifact that was responsible for subsequent research and eventually escalated to planet-wide conflicts with Rysa 'Vestam's Covenant remnant. Despite the severity of this situation, this is one of Lynnette's few declassified operations due to its escalation and later irrelevancy.

After Trost had been abandoned, Lynnette's place of reassignment remains undisclosed. It is likely she was transferred to the Lambda Rho system, as many Trostian personnel were transferred there, though this remains unconfirmed until future notice.

Personality & Traits
"Better to know everything about our enemies and friends than have to resort to pre-emptive attacks and mutually-assured destruction."

- Lynnette's justification on her actions in ONI.

Lynnette is, to most, at odds in personality to her occupation. Despite being an ex-Headhunter and Lone Wolf ONI operative, Lynnette is outwardly philosophical and enjoys activities such as reading and listening to anything from 18th century classical pieces or mid-20th century progressive and psychedelic rock music. She regards herself as being as pacifistic as a Spartan such as herself can be; oftentimes she is respectful to her adversaries and whenever it is deemed unnecessary, she chooses not to kill enemy units, preferring to subdue them if possible. It is of her belief that if she attempts to elevate herself above being a merciless and remorseless killing machine, she will ultimately come out of her service a stronger person, something she began taking note of from the actions of her fellow Reach veterans who tended to be too scarred by the events to preserve their humanity.

That is not to say Lynn is not demoralized herself to an extent. The death of her fellow Headhunter Marie-A151 has left a permanent hole in Lynnette's being that she has come to accept will never be filled. Lynnette's unique performance as a Spartan is attributed to a lack of trust in her fellow units. While she is capable of working alongside standard infantry units, her teamwork with those who are roughly around her level of expertise and skill shows that she is better used as a protective unit to those more exposed than a cohesive and equally unified squad of SPARTANs. This has made her a very rare breed LONE WOLF Headhunter ONI operative, one that ONI seems to desire keeping around for a long, long time.

Equipment
From her graduation from Alpha Company in 2536, Lynnette was, as standard, assigned a set of Semi-Powered Infiltration (SPI) armor for her operations, which enhanced her capabilities in combat scenarios, primarily stealth and infiltration, as per the primary intention of the armor.

Upon her arrival to Reach in 2525, Lynnette was assigned a prototype set of MJOLNIR Powered Assault Armor/Mark VI, which significantly enhanced her strength, speed and durability among a wide number of other improvements, albeit compromising the superior stealth capabilities of the SPI armor.

Later that year on Earth, Lynnette further assisted in the finalization of Mark VI's development, and to a small degree its production wherever possible. At this time her armor was fully overhauled to a finalized Mark VI Security variant which she wore for the remainder of the Human-Covenant war and until GEN2 MJOLNIR was developed.

Lynnette assisted significantly on the backward compatibility focus on GEN2 around the same time as its induction into the standard issue, helping to develop numerous armor systems built around mimicking the most effective GEN1 armor variants, such as the WRATH-class MJOLNIR variant which was designed around use for Headhunters. Lynnette wore GEN2 MJOLNIR until GEN3 effectively replaced it in 2559.

Lynnette's field equipment beyond armor selection varies heavily. While often choosing to take an M45E or D (depending on the time) Shotgun, she frequently switches between pellet and slug shots depending on the mission type, or both if available, and uses heavily modified M6-Series Magnum pistol, typically equivalent to the SOCOM or "Gunfighter" variants, depending on the situation of the mission. At times Lynnette also brings with her a pair of M9 Fragmentation Grenades, though during stealth or infiltration missions will usually neglect them in favor of flashbangs or stun grenades. Alongside this, Lynnette always packs two combat knives

Despite this typical loadout, Lynnette has trained herself to be effective with any weapon selection and believes firmly in the idea that man's greatest weapon is his own body. Lynnette is proficient with nearly every class of weapon, though naturally has no interest in using Covenant or Forerunner weaponry, focusing instead on human weapons. Lynnette is fairly capable with nearly any weapon that calls upon her, though ultimately is effective as a close-quarters specialist in battle.

Trivia

 * Lynnette's tag, A043, is a 7 reference, by adding the numbers together.
 * Marie-A151 follows the same convention.
 * Lynnette is designed almost as a foil to the typical personality type of a Lone Wolf, ex-Headhunter ONI agent Spartan, in that she is somewhat pacifistic in philosophy and has attained an interest in furthering technology through her time spent field testing MJOLNIR prototypes.
 * Lynnette is a fan of progressive rock and psychedelic rock. This is an extension of her foil-based personality type.
 * Lynnette was written by DEWM as the personification of his estranged relationship with HURP and its staff/members, in that Lynnette was on Trost, but as the type that can never be truly recognized.
 * Her use of the Security helmet (and at times, armor) is a reference to DEWM being a huge fan of Bungie's Marathon Trilogy, the first games of Bungie's which he had originally played even before Halo. Whenever Security is not available, Lynnette wears Mark V as a reference to Combat Evolved being DEWM's overall favorite Halo game, however Lynnette has never permanently worn any base Mark V equipment in canon and thus is so far only worn when DEWM is playing Halo 4, or whenever Security is yet to have been unlocked for whatever reason.